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Orbit | Product Engineer | Full-time | REMOTE (EU) | German a plus Orbit is an AI-first logistics operating system — ord

Orbit · Remote · hn · fit score 15.0
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Job description

Orbit | Product Engineer | Full-time | REMOTE (EU) | German a plus Orbit is an AI-first logistics operating system — order intake, route planning, carrier management, driver app, tracking, documents — replacing the Excel-and-phone stack that most of transport logistics still runs on. We're bootstrapped, profitable, and growing in a market full of VC-funded competitors. Our customers stay because the product works. The role: we call it Product Engineer because you own a piece of the product from idea to production — deciding the solution, building it, shipping it, iterating on feedback. Not ticket-driven work. Small, strong team. How we build: spec-driven agentic development, not vibe coding. You orchestrate agents against structured specs and persistent project context, verify output, and help build the harness itself (skills, context layers, workflows, evals). We think the engineering bottleneck has moved from typing speed to judgment — knowing what good software looks like and directing agents to produce it. If that matches how you already work, you'll feel at home. Stack: TypeScript everywhere, zod, tRPC, Node.js, AWS (Lambda, DynamoDB/ElectroDB, SST), React/Remix, React Native/Expo. AI layer via Bedrock. You don't need to know every line of it. Culture: all-remote (EU), async-first, low-meeting. Writing is the most important skill here. Profit sharing via our "Own Orbit" program, quarterly meetups in Hamburg, team offsites ("SpaceWalks") wherever two or more Orbiters want

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